itself is very playable platform shooter, it features very good gameplay
and quite nice graphics. More info about game here: http://hol.abime.net/1292
"Ruff Techdemo" project is a try to make "complete" base code for such platform
game. The aim is to show beginers how to make platform game for GBA in easy way.
The main code uses HAM, HEL, Katie, gfx2gba and VisualHAM as editor.
"Ruff Techdemo" is not a remake or clone of the original game. If you want
to play original, get an emulator or modify source code (when available).
The project is based on "Ruff'n'Tumble" game for Commodore Amiga published by
Renegade - Worldwide, developed by Wunderkind (Jason Perkins, Robin Levy,
Jason Page, Jason Perkins, Robin Levy). I'm not affiliated with oryginal
authors in any way.
History:
Ruff Techdemo v0.015 - first public release:
http://www.blindfold.republika.pl/projects/project_ruff/ruff0015.zip
Screenshot:
To do:
- better collision detection system and physics,
- better scripting for player,
- enemies (ai, anim system, manager),
- scripting for enemies (based on players scripting),
- sprite multitiling (basic or intelligent),
- publish clean source,
- reallly lot of things,



